Choose Your Faction

Your faction determines your unique skill branch

Join Our Discord
Quincy
A race of spiritual beings who inherited their power from the ancient Quincy King. They are able to absorb and manipulate reishi into different Spirit Weapons.
Shinigami
Shinigami are the guardians of common souls who go through transmigration. They purify Hollows who do evil, and ensure the safe passage of souls to the afterlife.
Hollow
Hollows are a race of animalistic creatures born from human souls. For whatever reason, they do not manage to cross over to the Soul Society after death.
Load Existing Build
Invalid code — please check and try again
Shrine Refund
Pick any unlocked skill to refund for free
Loading

Skill Tree

Skill Points 100
Fragments 6
Character
LVL 0

Build Points

400 / 400
Distribute
Shinigami
Skill Essence
0 / 2
Spirit Charms
0 / 3

Attributes

400 / 400
Allocate
No Skill Selected
Click a node in the skill tree
Tap logo for menu
✎ Edit Mode — Drag any node to reposition · Lines update live
Preview
Preview
Saving build...

VV Builder — VV Ultimatum Skill Tree Planner

VV Builder is a free, fan-made skill tree planner and build sharing tool for the game VV Ultimatum. Plan your character build across the Quincy, Shinigami, and Hollow factions. Allocate skill points across the full skill tree, distribute attribute points across Health, Reiatsu, Posture, and Shunpo Stamina, choose Skill Essences and Spirit Charms, and share your finished build with anyone using a copy-to-clipboard link or a short build code.

Every build operates inside a 400 Build Point budget that forces meaningful trade-offs between offense, defense, mobility, and utility. The Popular Builds panel shows named community builds sorted by likes or views, making VV Builder useful both as a personal planner and as a place to discover what other players are running.

VV Builder is an independent fan project, not affiliated with the developers of VV Ultimatum or any related rights holder. All skill data, build mechanics, and game information were assembled from publicly available sources and direct in-game testing.

For information about the project, see the About page. Questions about data handling are answered in the Privacy Policy and rules of use in the Terms of Use.